Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 24-03-2008 , 09:11 AM
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Which order should things get done?

ok I am brand new to Maya and currently modelling my first ever characters.

So far I believe I need to model, rig, animate and texture. Could someone advise if this is the correct order to do things? Am I missing anything out?

I don't want to spend hours doing something to find out I should have done something else before it! Thanks in advance for the advice...

# 2 24-03-2008 , 09:37 AM
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The most efficient order to do things is....

Model, Texture, Rig, Animate.

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