This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Apple G5, Dual 2.2Ghz
4Gb DDR Ram
150 GB Sata hardisk
FireGL.. Not sure which no..
Wacom 9x12,,, (for compositing stuff,, dont miskate for texturing)
Razor DiamondBack Mouse,
Razor Exatmat metal pad
Apple Cinema Display 20''
Blackmagic graphics card.
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