Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 19-04-2006 , 10:34 PM
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Join Date: Feb 2006
Location: Hampshire
Posts: 93

first low poly models..crits please!!

I am trying to learn low poly modelling and finding it quite difficult...here are some guns i made...they are made of about 500 faces each...which im worried is to big, but i swear i couldnt make em less...?? any advise?user added image user added image

# 2 19-04-2006 , 10:46 PM
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Join Date: Feb 2006
Location: Hampshire
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wire...user added image

# 3 20-04-2006 , 12:04 AM
DJbLAZER's Avatar
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Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
looks good... you usually measure low poly models in triangles though, since a face could be an arbitrary-sided polygon.

To reduce the amount a bit you could delete the edge in the middle that cut up the mirrored faces.


Last edited by DJbLAZER; 20-04-2006 at 12:11 AM.
# 4 20-04-2006 , 12:55 AM
mtmckinley's Avatar
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Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
yeah, in game terms, your models are actually 1000+ polys. Nice job, though.

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