This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
on that one, ima take Mike's advice and put all items as a single mesh with the body.
but for this bird pilot, ima have them separate.. since im trying to make a demo reel for an object modeler job.
my question is.. ok, i got the head gear w/ the micro-phone, and the airplane stick thing will be easy.. but the leather cap i want to put.. would i just make this with triangle polys also?
this is for EA games, object modeler job demo reel im trying to make.
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