This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I was wondering whether somebody could help me with modelling. I have some 5 sided polygons in my model and I'm having truble getting rid of them. I'm new to modelling and can't seem to find a way around it.
Alternatively, you could localize the changes by doing this ...
Thank-you very much, exactly what I needed! Despite the other post also be helpful, I had decided to refrain from putting in continuous edge loops due to having a hat on my character.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off