This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Red Demon
Modeling & Texturing: Zbrush(polypaint), Photoshop
Rendering: Mental Ray
I originally just wanted a character to learn rigging with but thought I would render it as best I could as a learning process. Here is the result with some older WIP's.
One thing learned is that using SSS with red skin is tricky. Another strange thing is that the red looks completely different on different monitors even when calibrated.
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