This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
my cloth skirt falls of when simulating it with animation
running a simulation for cloth skirt on animated walk baked to the rig for my model, causes the skirt to fall to the ground, do i need to set a mesh constraint or is this to do with another setting? when i run the same tutorial with a model and cloth from maya unlimited, the trousers dont fall to the ground & there dont seem to be any mesh constraints
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