Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 08-12-2008 , 09:10 AM
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Join Date: Oct 2008
Posts: 23

WIP Hospital Scene

This is my 3rd model, this time I am modeling a hospital scene at the moment i have begun modeling the trolley

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# 2 08-12-2008 , 01:45 PM
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Join Date: Oct 2008
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just a quick update

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# 3 08-12-2008 , 02:21 PM
Chirone's Avatar
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Join Date: Dec 2007
Location: NZ
Posts: 3,125
that's a good start

i made an emergency trolley once and textures for a hospital scene, did it in XSI and photoshop.
great fun (cept for the whole Steam and Source SDK crap)

what's in that tray?

if a hospital floor was that shiny then i'm pretty sure it would be a health hazard... you know.. so polished that it's slippery
...just a thought




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 4 08-12-2008 , 02:37 PM
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Join Date: Oct 2008
Posts: 23
the tray contains a syringe, a scalpel and tweezers and I will reduce the reflectivity of the floor

edit: if you mean the blue thing, I got reference pictures of Google, its like a padding


Last edited by mklem3; 08-12-2008 at 02:43 PM.
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