Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 18-03-2005 , 01:31 AM
twisteddragon33's Avatar
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Join Date: Apr 2003
Location: New York, USA
Posts: 1,945

If you had points?

So.. out of curiousity what would you guys get with some points... I FINALLY have access to a credit card AND my birthday is in 2 weeks.. so i may capitalize on this situation with a tutorial or 2... But i was wondering what you guys would get.

I was thinking

50 point pack: About $88 USD
Yomaha Tutorial = 47
Hydrualic Arm Tutorial=2
and ill have a point leftover for the sword modeling tutorial.

I may do the 100
47 for the yamaha
1 for sword modeling, 2 for sword texturing.
Hydraulic Arm=1

that makes 51, and i would try and devide about 20 more to rigging, and 30 to texturing.


Anyone have any recomendations?


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# 2 18-03-2005 , 06:28 AM
uberstonks's Avatar
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Join Date: Mar 2003
Location: UK- Wirral - near Liverpool
Posts: 209
Go for the apache package.. for 100 points you get all 3 sections Modelling, texturing and animating.... Will keep you going for many months....

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