Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 26-08-2004 , 05:44 AM
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Join Date: Jan 2004
Location: Copenhagen, Denmark
Posts: 55

The jungle of software

Hi all,

I'm pretty new to Maya, as to this forum. I used Hash Animation Master before, which couldn't be used with any other software (atleast not very well). This was one of the reason I started to get into maya.

Now, I thought GREAT Maya can really be used with a lot of software packages. And it can but it's a JUNGLE out there!
So many different modelers like Z-brush and now MODO, a lot of different renders and additional animation tools like motionbuilder.

A can imaging that only a few uses Maya alone. So, wich software and plugins do you use for modeling animation and rendering?

I use: Maya, AfterFX and ofcourse Photoshop.


: ) Jakob

<i>It's the "hard", that makes it great! - Tom Hanks</i>
# 2 31-08-2004 , 01:48 AM
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Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
Maya.... and a sketchpad(not wacom, paper and pencil style).

I have photophop and psp8 and stuff... just not good enough to make use of them yet.


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# 3 31-08-2004 , 01:53 AM
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Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Right now just Maya snd PS for work... Trying to leanr max on my own right now to help out over at simplyMax


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 4 31-08-2004 , 04:44 AM
vladimirjp's Avatar
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Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
uses: maya
PS 7
Wings
PoV ray
Blender (not often...)
my tiny 6X8 wacom user added image
waiting for: MODO user added image user added image ( i'm afraid i 'll no longer model in maya after its release... user added image )
Demo'ed: XSI, MAX user added image

want to learn : kaydara, Body paint and MR
plug-ins (i can't live without ...i mostly model) : bonus tools,
Quadchecker, a small script written by KB a few days ago in the script forum, and infinite Undo :p

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