This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
i cant get any real displacement with normals they're just appearing flat like bump map
here is an image of what i mean https://img844.imageshack.us/f/normalsproblem.png/
image is viewport render but its the same with mental ray rendering
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off