Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 03-09-2003 , 12:04 PM
otaku's Avatar
Registered User
Join Date: May 2003
Location: Switzerland
Posts: 115

how to export in maya 5 to 3dsMax?

its important for me to export the modell data //polygonal and nurbs...
seperate files are needed but i cant find anything!

i know /iges/ is for nurbs but this i cant find where is the menue for export...

i here anybody who knows how or if there is a plugin...

thanks foir help

user added image


https://lab.palindrom.ch
https://www.achermann.cc
: daijobe desu :
# 2 03-09-2003 , 05:52 PM
train_ucl's Avatar
user title spammer
Join Date: Jun 2003
Location: Germany
Posts: 195
Hello
I export from maya to *OBJ, and somewhere in the net there is an OBJ importer for MAX, if you dont find it, get Milkshape3D import and export as *.3ds ...

donĀ“t know wether nurbs are supported or not, rather not...

Train

# 3 03-09-2003 , 05:53 PM
dannyngan's Avatar
Registered User
Join Date: Dec 2002
Location: Seattle, WA
Posts: 1,154


Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job
# 4 04-09-2003 , 01:39 AM
carrot juice's Avatar
Registered User
Join Date: Mar 2003
Location: San Antonio, TX
Posts: 346
I think there is a plugin at highend3d to export to max format...
I'm sure theres one to import from maya.
www.highend3d.com

# 5 04-09-2003 , 07:57 AM
otaku's Avatar
Registered User
Join Date: May 2003
Location: Switzerland
Posts: 115

thanks for all help!

So il check up the stuff.

Im havinf fourther a problem i cant find the dawm .obj
wher do i export the files? its only available .mb .ascii .movi

in my maya 5? so its wrong installed from myself or is this addditional extension for maya?

so i saw a software deepexploration this should be a application for export files to.

anyway i report if im sucseed user added image


https://lab.palindrom.ch
https://www.achermann.cc
: daijobe desu :
# 6 04-09-2003 , 09:48 PM
train_ucl's Avatar
user title spammer
Join Date: Jun 2003
Location: Germany
Posts: 195
hello!

you need to activate the obj-exporter, go to the plugin-manager to do that (window-preferences,...)

Train

# 7 05-09-2003 , 10:05 AM
otaku's Avatar
Registered User
Join Date: May 2003
Location: Switzerland
Posts: 115

train_ucl cool!

i didn t know before that this is required.

i will do cool!

thanks you alot :bgreen:


https://lab.palindrom.ch
https://www.achermann.cc
: daijobe desu :
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads