Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 20-01-2003 , 04:13 AM
Ultragames's Avatar
Registered User
Join Date: Jan 2003
Posts: 1,113

Merging an edge i think...

Lets say I have a polygon sphere. (Easyer to explain with) I go in to Face mode, and cut one half of the sphere off. How can i make the side where I cut the shere, be a face, so your not looking into the sphere. I tried merge edge kinda stuff, but it dont do any thing.

# 2 20-01-2003 , 04:40 AM
NitroLiq's Avatar
Moderator
Join Date: Nov 2002
Location: New York
Posts: 2,133
One way would be to select all the outer edges (where you cut) and go to edit polygons --> fill hole.


"Terminat Bora Diem, Terminal Auctor opus."
# 3 20-01-2003 , 04:49 AM
Ultragames's Avatar
Registered User
Join Date: Jan 2003
Posts: 1,113
um. got a wierd result due to my wierd shaped object. It made a face from every edge to fill the hole, filling the object with faces.


user added image
They are not individual faces, so i cant just delete them. and as you see, they poke out of the outer shell of my objecty, (a wing)


Last edited by Ultragames; 20-01-2003 at 04:56 AM.
# 4 20-01-2003 , 05:09 AM
NitroLiq's Avatar
Moderator
Join Date: Nov 2002
Location: New York
Posts: 2,133
I can't really tell what's going on from your picture. Maybe if you posted a shot of the wireframe with shading before you filled hole. Also, maybe re-think how you are building your wing....is it a bird wing or an airplane wing? If it's an airplane wing, just start with a cube and extrude faces.


"Terminat Bora Diem, Terminal Auctor opus."
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads