This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
This is my last semester's final project. Just needed an answer before I start rendering something else again. I rendered this file in sequence, and I viewed it with fcheck and it looks fine. But, when I gathered all the sequences into Adobe AfterEffects to render out a quicktime...well, you can't see the ghost as much as you can see from the file here. The black background took over and AfterEffects think that is a alpha channel and basically made that scene look really disgusting and harsh. Can anyone tell me why?
Thanks,
JL
Thanks,
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