This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I am using polygons as well as nurbs. I am fairly new to MAYA so I am mixing Modeling Techniques. I am just faking it really well so far but thank you so much. I really appreciate it!!!
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