Thanks a lot to all of you for your critics, I really appreciate them :attn:
For now it's just basic nurbs modelling, took a cilinder and started modifing the mesh, then I turned it into polys and made some subtle changes to it correcting any odd things in Subds.
For now I am cleaning the mesh a bit so that the vertex are all aligned and in place.
Ok, havn't done much this weekend because I have been quite busy hehe but here is a render of some of the detailing in the front face. Stills needs a lot more corrections.
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