This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I have a polygon cylinder, I have deleted the end caps. I have scaled all the vertices at one end of the cylinder into a perfect point, so all the vertices are exactly on top of one another. If I can't hit "undo" and the vertices are not merged, is there a way to scale them back out evenly without having to select each vertice one at a time and move them arbitrarily back into a circle?
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