Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 16-03-2004 , 02:59 PM
Registered User
Join Date: Nov 2003
Posts: 12

Creating a platic texture

Hi,
Im trying to create a realistic looking plastic for use on a mobile phone / PDA that im modelling.

Can anyone suggest where i could find a suitable texture or how to create one.

Thanks

Simon

# 2 16-03-2004 , 03:25 PM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 3 16-03-2004 , 03:32 PM
Registered User
Join Date: Nov 2003
Posts: 12
thanks, found something good. however i dont know how to use shaders! any tips?

# 4 16-03-2004 , 03:38 PM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
import into the hypershade and then apply it to a surface, then render it. Remember that your lighting affects the look of a shader by a huge amount!

Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 5 16-03-2004 , 03:38 PM
dragonsfire's Avatar
Registered User
Join Date: Jan 2003
Location: AB, Canada
Posts: 550
Their have been threads on this subject recently, please use search function.

# 6 16-03-2004 , 03:44 PM
Registered User
Join Date: Nov 2003
Posts: 12
thanks - got it! Didnt know you could import

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads