Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 29-10-2007 , 05:27 AM
Subscriber
Join Date: Feb 2006
Posts: 1,937

Green Channel Box

What does it mean again, when a section is highlighted in green?

user added image

Thanks,

# 2 29-10-2007 , 02:15 PM
mastone's Avatar
Maniacal boy king of Babylon
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
I think it is a constraint, but am not entirely sure

# 3 29-10-2007 , 02:26 PM
Jr.Who
Guest
Posts: n/a
It looks like they're keyed, but I might be wrong. Did you hit "s" when you had the object selected?

# 4 29-10-2007 , 02:34 PM
happymat27's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,257
It happens when you have more than one input to an objects attribute or attributes.

eg...

Parent constrain a controller curve to an object and the objects translate, rotate and scale attributes will highlight blue to show that they have a constraint input. Now if you set a key on any of the attributes on that object (not the controller) they will highlight green (showing a second controlling input).

I hope that makes sense.

Mat.

# 5 01-11-2007 , 04:28 AM
Subscriber
Join Date: Feb 2006
Posts: 1,937
Yeah i finally realised why it was green ...

Thanks again guys, yeah i got that mat user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads