This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I've still got lots to learn about maya and I keep hearing people going on about the bevel tool, i've not used it personally, i'm just wondering what its used for and how do you use it?
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