Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 16-10-2006 , 03:23 PM
farbtopf's Avatar
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smoot poly - paint weights question.

hi,

if I have my character and I want to bind it's skin to a skeleton, what's the best way to go ahead?
A) bind the skin, paint the weights and THEN go for a smooth poly, or
B) do it the other way round and smooth the poly mesh before I start painting any skin weights?

any suggestions much appreciated

# 2 17-10-2006 , 02:23 PM
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u can paint weights THEN smooth.

Works for me


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# 3 17-10-2006 , 03:57 PM
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thanks, that'll save me some time

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