Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 22-02-2007 , 02:13 AM
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Location: Edmonton, Alberta
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Sub D and Smoothing

How do I convert a polygon mesh to a sub d surface likw sub d in lightwave. Is smoothing the only thing I can do?

# 2 22-02-2007 , 02:29 AM
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Select the polygon

Modify | Convert | Polygons to SubDs

I think that's what you were asking...

Let me know if that's what you wanted.

# 3 27-02-2007 , 04:03 AM
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Yeah thats what I needed thanks.

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