Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 16-01-2007 , 04:11 PM
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just a recommendation, but i think it would be a better idea for the gray from the hair to bleed onto his head than to have the flesh from his head bleed into the hair area. makes more sense to see hair go over a head than head go into hair. *shrug*


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# 17 17-01-2007 , 07:14 AM
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Thanks

Thanks for the input.

I'm going to start on the new facial rigging lesson I just received using this model.

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