Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
How do you keep the Ik handle in the same position as the Fk key location? I disable my solver, rotate a joint in Fk, set and Fk key. Then, when I enable the solver, it jumps to where it was before I switched to FK?
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