This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
yeah - i agree about the landing gear - i also think that it looks a little awkward where they connect to the main body - maybe if the body was a bit thicker under where they connect.
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
The tough part Done. Double up on Textures for the wing decal to work properly to allow it to overlap on both bits of Geometry.
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
The model uses about 15 seperate parts and has about the same number of layered shading groups. All have the same base color and then have a seperate psd file attached on the top of the layered shader order as the decals are placed onto the top of the body and would have minimal or no shine.
Each area was UV'd and a UV map was created then brought into photoshop, this was then saved under a diff name and applied. the layerd Shader is a "simple car paint" style shader.
MJ,
Things aint great as I was made redundant in November and I am busy apply for jobs and getting interviews and getting pipped at the the post for the positions. Quite demoralising, but hey it has to be done, so I am waiting to hear from another couple of applications and go from there. Apart from the life is peachy, had a 3 month or so break from Maya and rediscovered my love of doing 3D, and I am trying to get my head around XSI again and learing C# (slowly) and I am revamping my website too. So I am not totaly bored sitting at home
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
for those who care here is look at the fuselage shader:
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
Oh, thats pretty bad sorry to hear that. Yeah was wondering were you had left to as i havnt seen you posting on the forums much. Though its good you found your way back to 3D, Smart choice
Haha XSI i woudnt touch that at all :p Cousins using that at uni and is finding it pretty difficult as his just started using it.
Cool an update on your site, let us know when your happy with the look so i can take a look Maybe it will motivate me to get my up and running as its had a heart attack
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