Integrating 3D models with photography
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# 16 12-03-2008 , 07:56 PM
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hey guys. here is an update. Ive toned down the walk at the beginning (upper body).

Ive tweak the popping of the arm at the beginning (although this still needs alot of tlc).

Ive also taken on board what you said t1ck135 about the point where the box drops. Ive tweak that too, but after uploading i noticed (although the direction im going is better, the 'box drop' and the way he grabs are way out of synch, so while my vid was uploading i tweaked some more.
Il do a playblast of the hands and repost again in a bit.

After ive finished endless tweaking, im gonna give him a bit of life, by adding some breathing. I think it needs more anticipation too, what do you guys think?

Please, any more suggestions feel free. It gets a bit better every time i post and its all thanx to you guys!

https://www.youtube.com/watch?v=s2US5k4Qa34


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# 17 17-03-2008 , 11:16 PM
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feedback please



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# 18 18-03-2008 , 01:45 AM
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looking good to me user added image
nice little twist with how he picks it up at the end

Simon


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# 19 18-03-2008 , 03:07 AM
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The box should tip way earlier when he pics it up.

# 20 18-03-2008 , 03:19 AM
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blazer, thanx. Yeah i see that now. Il work on that thanx man. Anything else?


those who succeed are only the failures that never gave up.

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# 21 18-03-2008 , 11:02 PM
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hmm its not bad dude, ill download it and doodle over the frames some time to help you more. I think some of the poses could do with some work and there are force issues in a couple of places but its a big jump from what ive seen in the past, well done!

# 22 19-03-2008 , 01:22 AM
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hey thanx laurie. thats a nice comment.cheers

I agree. it all needs tweaking somewhere or other. Ive loads to do 'til im finished.

Arc issues, clipping issues, force issues, balance, weight and of course poses.

Then ive gotta work on the fone. Notice it dissapears for a reason.


Any help is appreciated.


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