Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 46 09-07-2009 , 06:46 PM
Gen's Avatar
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Join Date: Dec 2006
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The car is sitting at a strange angle in relation to the backdrop, no? Plus the image seems to be skewed for some reason.

Mia_mats aren't that bad are they lol. Maybe check some of your samples on them, like blurring reflections/refractions, you could just scroll on down to the interpolate section and do the bulk of the blurring there, much quicker than juicing up the sampling on the reflection/refraction gloss.


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# 47 25-08-2009 , 01:14 PM
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redid this render so heres my final image of the car

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