This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
nice start. something is off though. when i see a tt on the street they dont look so wide. maybe squashing the car a bit? could be that the cam angle and focal length on the first pic is just weird. the 2 other renders look a bit better though.
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