Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Lots of modeling and tweaking to do yet. Let me know what you think of it so far.
UPDATE: July 23, 3005
I have been busy for the past while and thought I'd start working on this Porsche again. Here are a few more renders. Don't mind the windows as I just started working on them.
Awesome job on the car model so far DDaudio19! I also want to give you a double thumbs up on that model! Keep up the great work, and I can't wait to see how it turns out!
~CGPMaya84 (also DragonTU84 from SimplyPhotoshop and CPAnimate84 from SimplyMax)
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off