Vray Car Paint Mtl vs mi car paint
Does anyone have experience about this 2 shaders? I remember the MentalRay car paint shader needed to freeze transform. It has some bug/feature that it scaled the flakes...
I want to use the Vray car paint Mtl on my car parts.
I am not sure if i need to UV the objects. Will it work with a "No/bad" UV object too? I am afraid of bad flake spacing.