Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 12-12-2011 , 01:21 PM
Joey81's Avatar
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Vray Car Paint Mtl vs mi car paint

Hey

Does anyone have experience about this 2 shaders? I remember the MentalRay car paint shader needed to freeze transform. It has some bug/feature that it scaled the flakes...
I want to use the Vray car paint Mtl on my car parts.
I am not sure if i need to UV the objects. Will it work with a "No/bad" UV object too? I am afraid of bad flake spacing.

# 2 12-12-2011 , 09:10 PM
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# 3 13-12-2011 , 02:50 PM
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..solved
I tested out. As i change the UV size the flake size/place changing too, so its connected with Uv map. I need to map my objects

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