Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 23-11-2007 , 09:34 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Did some texturing. And here's a quick 7 mins render.

Attached Images
# 17 23-11-2007 , 10:20 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
And here are the knobs. I'll increase the bump next time.

Attached Thumbnails
# 18 24-11-2007 , 11:07 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Did the back, and my goooood was that time consuming...

Attached Thumbnails
# 19 24-11-2007 , 11:44 PM
oldhippie_tom's Avatar
Subscriber
Join Date: Sep 2005
Location: Palm Springs, Ca
Posts: 459
I can imagine it must have been. But from the looks of it you did one HELL of a good job. Nice work!!!!


Challenge me and I will try. Because If I should fail, failure also has a prize (Knowledge).
# 20 24-11-2007 , 11:48 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Thanks man,

here's a render.

Attached Thumbnails
# 21 26-11-2007 , 05:08 PM
Jr.Who
Guest
Posts: n/a
As always, you continue to amaze me, Andreas.
user added image

# 22 13-04-2009 , 04:50 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
So 1.5 year later I decided to actually finish this. Have been texturizing a lot today so here's some w.i.p. test renders.

Attached Thumbnails

Last edited by DJbLAZER; 13-04-2009 at 08:13 PM.
# 23 14-04-2009 , 08:26 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Texturing and modelling of the back is complete. Just need some tweaking of the materials.

Attached Thumbnails
# 24 15-04-2009 , 12:43 AM
starjsjswars's Avatar
Subscriber
Join Date: Jan 2006
Location: IL
Posts: 1,052
lol nice, how long are the renders taking now?


A great mod for Jedi academy www.moviebattles.com

Computer Rig-

64-bit vista
23.5 inch LCD + a 19 inch
Q6600 intell qaud
4 gigs of ddr2 ram
8800GTS 512 video card @700mhz
# 25 15-04-2009 , 01:05 AM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
it looks quite real

you know, seeing as how you left it alone for so long you should put some cobwebs on it user added image




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 26 15-04-2009 , 05:22 AM
anasasis's Avatar
Registered User
Join Date: Apr 2007
Location: Melbourne
Posts: 347
are you rendering with maxwell renderer

# 27 15-04-2009 , 05:25 AM
anasasis's Avatar
Registered User
Join Date: Apr 2007
Location: Melbourne
Posts: 347
okay just read the first page is maxwell outstanding results mate

# 28 15-04-2009 , 06:34 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
starjsjswars: Depends on the resolution but a 640x480 looks pretty ok after 30 mins, but to get rid of all the noise usually about 1-2 hours.

Chirone: Haha... even the real one doesn't have spiderwebs since I actually started using it the last couple of months to make music.

anasasis: thanks!

# 29 15-04-2009 , 10:59 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
A little bit of more texturing.

Attached Thumbnails
# 30 17-04-2009 , 08:22 AM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
fantastic renders man

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads