Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 18-08-2008 , 09:47 AM
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Drawing room & Render times

maxwellrender 1.6

Time Passed: 6m47s

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Last edited by lealar; 18-08-2008 at 10:12 AM.
# 2 18-08-2008 , 10:01 AM
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Not bad, a little bleached around the windows though. MR or Maxi?


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# 3 18-08-2008 , 10:15 AM
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maxwellrender 1.6
It's just sky demo not materials

# 4 19-08-2008 , 12:25 AM
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looks plain but from your works i know this will turn out great.

# 5 24-08-2008 , 01:41 AM
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I hope so mate and here a new one with fast materials to test interior's lights.

[24/August/2008 06:59:00] SL of 21.00. Benchmark of 195.070. Time: 6h49m02s

# 6 24-08-2008 , 01:43 AM
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user added image

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# 7 02-09-2008 , 01:13 AM
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More ud, and no ps.

[03/September/2008 09:01:59] SL of 21.00. Benchmark of 71.786. Time: 18h31m30s

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# 8 02-09-2008 , 01:15 AM
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Some fixs with ps.

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# 9 04-09-2008 , 07:13 AM
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how do you light your scenes so beautifully

# 10 04-09-2008 , 10:22 AM
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Thanks murambi, that's easy to use with maxwellrender1.6 but need many times, that's big problems!

You can test in your scenes also and cheers!

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# 11 04-09-2008 , 12:46 PM
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nice render,

only crit would be that the wood floor grout, looks abit unrealistic

# 12 08-09-2008 , 12:19 PM
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lighting is definaitely amazing, but like john said the floor texture needs some work.

# 13 15-09-2008 , 06:36 AM
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Thanks guys! I'll be make better another case and thanks agian.user added image

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