Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 22-07-2006 , 11:12 PM
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Patlabour Mecha

My first try at Maya modelling. 99% nurbs with a few poly primatives as stand-ins for some parts I haven't got around to doing yet. Still lots of details to do, but I figure it would be better to do the big pieces first to get a feel for the form, then go back to do the small details after. C&C welcome!

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# 2 22-07-2006 , 11:13 PM
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# 3 22-07-2006 , 11:14 PM
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# 4 22-07-2006 , 11:28 PM
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Looking good man, I like the hdri like material...keep going

# 5 23-07-2006 , 12:07 AM
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Thanks esion, I basically followed a mental ray FG tutorial for the lighting. Came out much better than the default software renders. I get some weird shadow aretifacts (sp?) though, around the arms, and hips.

# 6 23-07-2006 , 10:08 AM
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looking great. what package did you model in before maya?


There's nothing normal about normals. In FACT i think the are abnormal.
# 7 23-07-2006 , 06:29 PM
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Originally posted by antiant
looking great. what package did you model in before maya?

Thanks antiant, before Maya the only other packages I've used were Pov-Ray, and Povlab (modeller for Povray) years ago when I was in high school....I much prefer Maya user added image

# 8 23-07-2006 , 09:34 PM
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looking nice
all nurbs is awsome too ,
good luck wit hte rest


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 9 07-08-2006 , 04:16 AM
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Thanks pbman,


Small update. Started the legs, and some of the smaller details.

# 10 07-08-2006 , 04:17 AM
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oops, forgot to attach file...

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# 11 07-08-2006 , 08:20 AM
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This is really cool!

I used to read the comic books, and it totally has a patlabor feel to it... so nice and clean!

Keep up the good work.

# 12 07-08-2006 , 11:04 AM
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this mech could even join nightz and tadpole battle.
your robot is awesome man..:attn:


A pint of example is worth a gallon of advice!!
# 13 19-08-2006 , 06:20 AM
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Sorry for the slow reply, haven't had much time to work on this lately.

13th_resident - LOL I think my Patlabour will need a bigger gun than the little revolver the Patlabours are usually pictured with to take on those mechs!

Did some work on the hands and feet. Hands look a little weird in that karate chop pose, but I figure it will probably be easier to rig that way.

Hopefully I'll be getting my new comp and Maya 8 soon and will be able to work on this more often!

Thanks for the comments,

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# 14 19-08-2006 , 06:24 AM
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# 15 19-08-2006 , 06:26 AM
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