This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I consider this final, and thought I'd post it here for those who don't follow the tournament. C&C always welcome (even though I doubt that I would act on it in THIS picture, it is valuable for the future).
Man, this is as good as anything I have seen. the lighting is top notch... I love that there is a "glow" around the monitor. Its as if you used a soft lense on the camera. you know your stuff for sure.
I say you and Brian should treat all of us to a battle
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