Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 24-12-2004 , 07:42 AM
R-Tillery's Avatar
Subscriber
Join Date: May 2003
Location: Ventura California
Posts: 966

Dragon head.

I finally got some free time to do a little organic modeling, its inspired from Kurt’s Video but not his drawing of the dragon. Something I found on Goggle, I added some artistic licensing and then just went nutz at the end. I still have a log ways to go b4 I can get as good as Kurt but it kind of cool.

user added image

user added image

user added image

user added image

# 2 24-12-2004 , 07:47 AM
R-Tillery's Avatar
Subscriber
Join Date: May 2003
Location: Ventura California
Posts: 966
user added image

user added image

user added image

user added image

# 3 24-12-2004 , 07:54 AM
R-Tillery's Avatar
Subscriber
Join Date: May 2003
Location: Ventura California
Posts: 966
user added image

user added image


user added image

# 4 24-12-2004 , 08:04 AM
blomkaal's Avatar
Subscriber
Join Date: May 2004
Location: Denmark
Posts: 816
Looking good, I really love the reference...

# 5 24-12-2004 , 08:13 AM
R-Tillery's Avatar
Subscriber
Join Date: May 2003
Location: Ventura California
Posts: 966
yea the drawing, it's really cool, took me a bit to find it, like the dino ref's were hard to find as well, I wish I could draw,, or Id have a whole lot of cool models alreadyuser added image

# 6 24-12-2004 , 08:26 AM
RubberChicken's Avatar
Subscriber
Join Date: May 2004
Location: That place with all those people
Posts: 1,041
Looks really nice. One crit tho the dragon scales are much larger on your ref than the ones on your model, I dont know if that was your intention or not but I just had to point it out user added image


Watch Space Wars at www.3dden.co.uk now!
__________________________

My pin number is XXXX
# 7 24-12-2004 , 08:40 AM
R-Tillery's Avatar
Subscriber
Join Date: May 2003
Location: Ventura California
Posts: 966
hehe yea,, thought I'd use a little artistic licensing so I don't get sueduser added image <---joking..

# 8 24-12-2004 , 04:21 PM
blomkaal's Avatar
Subscriber
Join Date: May 2004
Location: Denmark
Posts: 816
The jaw should go a little further back IMO... Right now it doesn't look like it's connected to the rest of the head because it ends right at the corner of the mouth...

# 9 24-12-2004 , 06:27 PM
R-Tillery's Avatar
Subscriber
Join Date: May 2003
Location: Ventura California
Posts: 966
Good eye,, It's starting to look better.

# 10 24-12-2004 , 06:37 PM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Very nice start.. nice to see someone using a differnt image but applying the tuts techniques.

Keep it up mate


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 11 24-12-2004 , 07:05 PM
R-Tillery's Avatar
Subscriber
Join Date: May 2003
Location: Ventura California
Posts: 966

Originally posted by Kurt
Very nice start.. nice to see someone using a differnt image but applying the tuts techniques.

Keep it up mate

Hey cool,, I’m not using the last Pic, just did it for fun, I’m going to use a bump map and texture for the skin, so any pointers from the Master him self.user added image

# 12 25-12-2004 , 02:04 AM
R-Tillery's Avatar
Subscriber
Join Date: May 2003
Location: Ventura California
Posts: 966
I fixed the jaw and the teeth, pushed in a little on the sides..

user added image

user added image

# 13 25-12-2004 , 09:44 AM
blomkaal's Avatar
Subscriber
Join Date: May 2004
Location: Denmark
Posts: 816
Looking better, I still think the jaw should go further back though... Try and measure from your own face how far it is from the mouth to the jaw, and remember that a creature like this probably has a more powerful jaw than humans... Hope this makes sense...

# 14 25-12-2004 , 06:17 PM
R-Tillery's Avatar
Subscriber
Join Date: May 2003
Location: Ventura California
Posts: 966
He He .. I feel if I pull back the jaw any more it will look like a character from the Simpsons,, ( Dragy the Dragon,, a Krusty cartoon).. but ill work on it a little moreuser added image

# 15 27-12-2004 , 06:50 PM
R-Tillery's Avatar
Subscriber
Join Date: May 2003
Location: Ventura California
Posts: 966
user added image

The Eyes and Bump map are next.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads