Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 01-07-2021 , 09:12 PM
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Mesh optimisation

Hi there, May I ask for a piece of advice please?, I have this high poly mesh of a car and I need to optimise it to get a clean topology, I have been looking into the mesh reduce tool. Is this the best way to do it? if so can anyone give me a tip of the right way to do it, please, Thanks!!!

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