This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
hey all im making is a simple animation for my mech im making. nothing to fancy cause i am blanking out which is y i am here. here is an image of the starting leg. i need some ideas on what to add for some nice details. yes i have looked at many ref images but nothing seems to come to mind that i like.
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