This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
OK!
I think we should model just something living- no matter if game-character or not. If you agree with me, we can start today and the final day for this battle should be sunday.
If you have another idea what to model then just let me know.
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