This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
A couple of near-finished poses of Kurt's Sea Creature tutorial.
Thanks Kurt. I enjoyed the tutorial. It was very imformative and was one of the first ones that I did from concept to texturing.
It really made me realize all the skill that goes into every aspect of a project. Even though my overall artistic skills are weak, I enjoy 3D modeling. It's about as close to art as I can get with my skills.
You could spend days and weeks tweaking this creature. I added a skeleton and bound the skin and started an animation, but that will be a journey all its own.
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