Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 28-06-2003 , 05:04 PM
nirsul's Avatar
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Why Does This Happen

Strange !

Can Someone Explain ?

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Nir Sullam
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# 2 28-06-2003 , 05:33 PM
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first guess would be tesselation. but the other end of the stick looks ok, so it is probably not that. can you convert it to polys - just to see if the poly stick would render fine - if it would it seams to be an interesting problem.

# 3 28-06-2003 , 08:45 PM
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BabyDuck

You were right - Tesselation solved this

Thanks for the idea


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Nir Sullam
Architectural Visualizations Page: www.orvatsel.com/index2.html
Maya Page: www.orvatsel.com/maya
www.nirsullam.com
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