Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 07-03-2003 , 01:59 AM
doodle's Avatar
Registered User
Join Date: Nov 2002
Location: London
Posts: 1,292
Imprevssive.

I'm picturing your model being silver/chrome and purple user added image


Yeah, but no but yeah but no....
# 17 09-03-2003 , 08:26 AM
Registered User
Join Date: Sep 2002
Posts: 35

update #2

Woohoo, another update! it's coming along slowy but it's getting there. Thanks to everyone for all your comments.

M- what do you think of the ridge of the helmet now?


Pure_Morning- It's actully all polys

# 18 09-03-2003 , 08:33 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
very nice user added image

# 19 09-03-2003 , 01:46 PM
Registered User
Join Date: Jan 2003
Posts: 166
Awesome stuff!

# 20 11-03-2003 , 07:24 AM
Registered User
Join Date: Sep 2002
Posts: 35

update #3

forming the body

# 21 11-03-2003 , 07:39 AM
undseth's Avatar
Subscriber
Join Date: Aug 2002
Posts: 1,135
oh oh Show us a wireframe of the head user added image


I do not support Bush! Nor Saddam! Long live UN!
# 22 11-03-2003 , 08:16 AM
wicket's Avatar
Registered User
Join Date: Jul 2002
Location: Arizona USA
Posts: 549
WOW! Nice! I Like I Like!
And I second Undseths' emotion, a wireframe Please!!! user added image


May the force be with you...always!
A Jedi shall not know anger nor hatred nor Love
The only way to live a good life is to act upon your emotions
A warrior is reborn when he has something to protect
# 23 11-03-2003 , 08:26 AM
Kevin
Guest
Posts: n/a
classy work!

# 24 11-03-2003 , 08:37 PM
ereitz's Avatar
Subscriber
Join Date: Dec 2002
Location: Germany/Canada
Posts: 545
Yes - wireframes are something everyone should show!

Really great model you have going there, oatmeal! user added image


Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 25 11-03-2003 , 09:28 PM
mshoward82's Avatar
Registered User
Join Date: Jan 2003
Location: Ohio, USA
Posts: 227
Real nice work oatmeal. user added image

Very good realism in the body. I like it.

I think you should give her a big ass gun user added image

that would suit her just great.

good job.


- Matt
# 26 12-03-2003 , 06:59 AM
Registered User
Join Date: Sep 2002
Posts: 35

wire

as requested user added image

mshoward82- i was thinking the same thing

# 27 12-03-2003 , 05:53 PM
ereitz's Avatar
Subscriber
Join Date: Dec 2002
Location: Germany/Canada
Posts: 545
thanks for the wireframe - nice work!

I'm also for the big-ass shooter user added image

a little bit of critique: I love the upper body - if you could get some of that roundness happening for her butt that would be great - her legs look a little widely spaced in the groin area and the calves seem a bit large.


Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 28 18-03-2003 , 02:38 PM
Registered User
Join Date: Sep 2002
Posts: 35

update #4

shiny

# 29 18-03-2003 , 03:13 PM
GCastro's Avatar
Subscriber
Join Date: Dec 2002
Location: Escondido, CA
Posts: 236
Wow, man, this is looking very nice!

keep it up!

George


God Bless you and 3D
# 30 18-03-2003 , 10:56 PM
mshoward82's Avatar
Registered User
Join Date: Jan 2003
Location: Ohio, USA
Posts: 227
looks good. Those wings are going to be cool.

I don't know...maybe it's just me, but i think that maybe the glass(or whatever it is) part of the visor should be smaller. Seems to go up to far ( like to the top of the head). Maybe you could bring it down some. Maybe I've got it all wong.

Just a thought.

Oh, and i'm still waiting to see that gun of hers. user added image


- Matt
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads