Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 11-09-2007 , 12:14 PM
DocMAX's Avatar
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Seperate Polygon?

hello,

how can i make 2 cubes of this object?

i have tried to select all faces on the one side, detach component, seperate, combine selected faces. then i have an object with a hole. the fill hole tool doesnt work.

i'm sure there is a simpler way...?

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# 2 11-09-2007 , 12:48 PM
bendingiscool's Avatar
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grab one side of it and go to 'extract' under the 'mesh' menu.

hope this helps

Chris

# 3 11-09-2007 , 12:54 PM
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no, didnt help. i selected the faces on one side, hit extract. then i get all faces as objects. when i combine them and make a fill hole, still doesnt fill the hole...

# 4 11-09-2007 , 12:57 PM
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ok woked! had to "keep faces together"

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