Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 30-12-2015 , 07:08 PM
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How to bind a key to 'Tool Settings -> Transform Constraint -> Surface'?

Hey guys,

I'm using Maya 2016 and frequently using the option I mentioned above to slide vertices across my meshes. Is it possible to bind this tool to a key (maybe via MEL script or something else)?
I can't find the command in the 'Hotkey Editor' user added image

Thanky you in advance!

# 2 31-12-2015 , 09:14 AM
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If you turn on Echo all commands in the script editor you can grab the command names from the read out after performing the relevant tasks. Which in this case is the dR_slideSurface and dR_slideOff. The problem is that these commands seem to be intentionally buried and documentation is hard to find. They are in the Hotkey Editor under "Other Items" under the modeling toolkit section but since the commands are so buried and undocumented (and separate), getting a toggle effect would be difficult.

I whipped up something that allows you to cycle through the three modes, put it in your user scripts folder. In your hotkey editor, create a custom command and enter this line into the script area:
Code:
gen_cycleTransformConstraint;
Assign your hotkey to that as normal.

Happy New Year user added image

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- Genny
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# 3 31-12-2015 , 03:53 PM
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Thank you very very much, Genny, it's perfect! user added image

And Happy New Year as well!!

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