Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
100% agree with that.. i used to use booleans but now i lothe them. I guess its exactly the same if you use union and the mesh's arnt touching .. but then again... why take the risk... polygons>combine =D
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