Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 03-03-2004 , 04:50 PM
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March / April - 3Demon - Normal

It's been the longest time since I've done a challenge here so I'm back.

I'll be doing a high res, cinematic like scene.....Hopefully I can leave ALL of April for texturing user added image

As for the idea, I drew up some quick concepts.

This is basically a sky view of the city. It was very much like modern cities are today.

Unfortunately for this civilisation, a disastor struck from nowhere and the city was destroyed.

Due to the climate changes from the natural disaster, the ruined city is now buried under the snow.

My idea is to have this city situated in Antarctica, where a research team has uncovered these ruins.

Now I just hope I can pull it off user added image

# 2 03-03-2004 , 04:57 PM
strobe7's Avatar
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Cool, I look forward to it.

Lungs not guns....
# 3 03-03-2004 , 04:58 PM
rich's Avatar
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Good concept... I like the teddy bear.

That'll do donkey... that'll do...
# 4 03-03-2004 , 05:13 PM
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nice concepts. i wish i had a tablet so i can work up drawings like that with color so easily. i like the climate change idea.

<a href="">May/June 2005 Challenge Entry</a>
# 5 03-03-2004 , 05:22 PM
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Nice Scenes user added image

# 6 03-03-2004 , 05:34 PM
mtmckinley's Avatar
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Very nice. user added image Looking forward to it.

# 7 04-03-2004 , 01:56 AM
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cool concept! user added image

Ipso Facto Meenie Moe... MAGICO!!!
# 8 04-03-2004 , 05:16 AM
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very nice indeed.. i cant wait to see it

AIM: Psuedo Realizm
# 9 04-03-2004 , 07:30 AM
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nice concepts, good cinematic feel ! and yeah nice touch with the teddy bear.

# 10 04-03-2004 , 12:37 PM
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that some nice painting demon user added image

Thanks for wasting your time reading this line.
# 11 04-03-2004 , 12:39 PM
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Yeah, very nice... let's hope you can only paint and not make it in maya, or else we're lost :p

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