Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 11-03-2004 , 10:11 PM
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First head model C&C neaded

Ok guys here is my first head model for wath i need coment and critics!!! Please feel free to post your critics

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Best resolt would come, if every one in the group are doing what is best for himself and the group!!

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# 2 11-03-2004 , 10:30 PM
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i can barely see it.
post a better pic and a wire

# 3 11-03-2004 , 10:58 PM
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OK but i just whanted to post the finishd part, there is mutch to work on this head!!! BTW sorry for qualyty of render i didn`t have mutch time to play with lights, and if anyone have some tips for lightning the scene feel free to post it!!!

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Best resolt would come, if every one in the group are doing what is best for himself and the group!!

Sorry for bad English, See ya
dead mosquito-blog-on english too
# 4 12-03-2004 , 04:16 AM
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Nice start! Keep it up!



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# 5 12-03-2004 , 05:01 PM
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Loos good!
Could be wrong but the crease on the cheak next to the brige might need smoothing out.

# 6 12-03-2004 , 08:57 PM
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the cheek bones looks a lil too wide and the lips a lil too thin. i reely like the eyes tho
keep on modlin your off to a good start!


Imagination will always lead to knowledge, while knowledge may not necessarily bring fourth imagination.
# 7 12-03-2004 , 09:44 PM
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THX guys it is wery encourageing but i didn`t have time to work on it today, job and stuff, bla bla bla but i will post some render tomorrow, and give me some advices please!!


Best resolt would come, if every one in the group are doing what is best for himself and the group!!

Sorry for bad English, See ya
dead mosquito-blog-on english too
# 8 13-03-2004 , 11:11 AM
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Ok her is some kind of progres, didn`t have too mutch time to work on it today eather, make some details on eyes, make lower lip little thiner, maked hole head a bit narrow, but there is still mutch work on it, question: abouth the details on eye holls, is it beather to model it or doo i make that detail with bump map?? THX in advance

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Best resolt would come, if every one in the group are doing what is best for himself and the group!!

Sorry for bad English, See ya
dead mosquito-blog-on english too
# 9 13-03-2004 , 11:16 AM
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Sorry for mistake, maked lower lip bit father not thiner, here is pers of it

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Best resolt would come, if every one in the group are doing what is best for himself and the group!!

Sorry for bad English, See ya
dead mosquito-blog-on english too
# 10 15-03-2004 , 06:01 AM
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mind posting a wireframe? maybe we can critique on how your edge loops are happening and stuff?

# 11 17-03-2004 , 05:35 AM
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it is good!

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