This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Post your finals here! Only final entries, please. If you'd like to comment on them, please do so at their original thread.
Final entires should be no larger than 640x480. If you'd like to post larger images, please link to them from your own hosting. Feel free to post wires, texture maps, etc and describe your entry.
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