Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I am making a large desert plain and i want to scatter small random stones across the surface.
i tried the maya paint effects tool but this was waaaay to tedious and small to cover the area i wanted.
is there like a 'scatter' effect i can use?
or perhaps something to create a stack of stones as a particle system, then drop them onto the surface?
it's a poly surface and has hills etc, so a flat drop wouldn't work.
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