Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 31-07-2004 , 08:27 PM
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Join Date: Apr 2004
Posts: 27

smoothing polygonal objects

Let's take a polygonal sphere. now let's pick a circle of faces at one of the poles and extrude them (keep faces together). Now we have some kind of a cylinder popping out of the sphere. I want to smooth the side polygons of the cylinder without increasing the polygon count. In 3D studio max it's called "smoothing groups" but i couldn't find anything like that in maya.
Does anyone know how to do that?
help please...

# 2 31-07-2004 , 08:34 PM
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Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Edit Polygons > Normals > Soften/Harden Edges.

# 3 31-07-2004 , 10:06 PM
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Join Date: Apr 2004
Posts: 27
I should have asked 2 hours before i started trying every command in the menus!!!
Thank you so much

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