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Old 23-08-2004, 09:29 AM   #1
Stephen
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Default Alpha Channel visible

Hi all,
Can anyone tell me how to make the alpha channel of the flag invisible. It works to a degree but you can see an edge to it which I cant get rid of... any help?

Cheers guys
steve
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Old 23-08-2004, 09:38 AM   #2
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Check that your UVs are inside the 0,0 - 1,1 area in the UV texture editor and/or try turning off the wrap in your place2dtexture node...
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